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One of the most frequent questions and,
incidentally, one of the hardest to answer refers to the source
of inspiration; the question “Where do you get the ideas
for your artwork?” appears in nearly every conversation I
have.
While it is relatively easy to explain
where the theme of a particular piece originated, it is an
overwhelming task to catalog circumstances and list all
possible influences that, in a way, forged the idea. After all,
nearly every second of our lives shapes us and, although often
indirectly, affects what we feel compelled to express and
create.
Although each sculpture presented here was
influenced by different experience in my life, they all tend to
-- in some degree -- incarnate the darker side of my
personality which I find to be a more intriguing, abundant and
worth exploring source of inspiration and ideas than my usual
lighthearted disposition.
As for the visual
influences ... here they are:
masterpieces of Baroque sculpture and movie monsters made of
silicone; some significant, some seemingly trivial...
(More about what inspires my work as well
as genesis and detailed descriptions of each sculpture coming
soon, so check back often!)
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503.706.5721
9 am-5 pm West
Coast
Monday-Friday
or write to:
Rick Moore
PO Box 16550
Portland, OR 97292
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David -- Gianlorenzo
Bernini
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Gianlorenzo Bernini (1598-1680), an
architect, a painter, and a sculptor -- one of the most
brilliant and imaginative artists of the Baroque era and, if
not the originator of the Baroque style, probably its most
characteristic and sustaining spirit.
Although Bernini was a great and
influential architect, his fame rests primarily on his
sculpture, which, like his architecture, expresses the Baroque
spirit to perfection. It is expansive and dramatic, and the
element of time usually plays an important role in it.
Bernini’s version of David aims at catching the
split-second action of the figure and differs markedly from the
restful and tense figures of David portrayed by Donatello,
Verrocchio, and Michelangelo. Bernini’s David, his
muscular legs widely and firmly planted, is beginning the
violent, pivoting motion that will launch the stone from his
sling. A moment before, his body was in one position; the next
moment, it will be in a completely different one. Bernini
selects the most dramatic of an implied sequence of poses, so
that the observer has to think simultaneously of the continuum
and of this tiny fraction of it. The implied continuum imparts
a dinamic quality to the statue that suggests a bursting forth
of the energy one sees confined in Michelangelo’s
figures. Bernini’s statue seems to be moving through
space.
“Art Through the Ages”,
Ninth Edition
Horst De La Croix, Richard G.
Tansey, Diane Kirkpatrick
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xxxAlien Pile
- H.R.Giger
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H. R. Giger is one of the world’s
foremost artists of Fantastic Realism. His third and most
famous book, “Necronomicon” (1977), was the visual
inspiration for director Ridley Scott’s blockbuster movie
“Alien.” His work earned him the 1980 Oscar for the
Best Achievement in Visual Effects, for his designs of the
film's title character and its otherworldly environment.
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